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humansbgone
Making a series about giant bugs!

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Episode 11: Rose's Walk Cycle

Posted by humansbgone - March 1st, 2025


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Rose's rig is finally done, as well as her automatic walk cycle (as you can see above)! It's not a great walk cycle, but the fact that it's totally automated is fantastic. I now have a basis for a walk cycle of any speed and any location, without the pain of manually positioning every foot to keep up with the body!

I've also started work on the ant model! Well, not the model itself--instead, I've been working on a set-up to allow me to procedurally generate animation for crowd scenes. It's been surprisingly easy so far, compared to the headache of setting up Rose's eyes!

As you may have seen, I've launched a Kickstarter for a Sophodra enamel pin ($15 per pin)! It's already passed the goal and the stretch goal! However, $460 of that goes towards making and shipping the pins to me alone (to say nothing of portion that goes to shipping them to backers), so anything else you can add always helps!

https://www.kickstarter.com/projects/humansbgone/humans-b-gone-praying-mantis-enamel-pin

Let's give it a week to try to set up the procedural crowd animation system. Then, probably less than a week to set up the ant rig and model, both regular and realistic. Then, we have to work on hiver (and Mobia) model and rig improvements, and implement the system for them. Then, all the fun of Vera model improvements (dealing with that texture...), and several different bug models, and of course Sophodra... Yes, it's looking like model work alone is going to be at least another month and a half. At this rate, a final release date is difficult to gauge. A summer release looks likely. Thanks for hanging in there with me, and I'll do my best to make it worth your while. Until next time!


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